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Enhancing Player Experience in a First-Person Shooter with Dynamic Audio Cue Adjustment Based on Gaussian Progress Regression

Xiaoxu Li, Yi Xia,Mustafa Can Gursesli, Xiao You,Siyuan Chen,Ruck Thawonmas

APPLIED SCIENCES-BASEL(2024)

Cited 0|Views1
Key words
first-person shooter,Gaussian progress regression,dynamic difficulty adjustment,audio cue
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