Efficient Group Collaboration for Sensing Time Redundancy Optimization in Mobile Crowd Sensing

Guisong Yang, Jian Sang, Hanqing Li,Xingyu He, Fanglei Sun,Jiangtao Wang,Haris Pervaiz

IEEE Internet of Things Journal(2024)

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Abstract
In mobile crowd sensing (MCS), complex tasks often require collaboration among multiple workers with diverse expertise and sensors. However, few studies consider the sensing time redundancy of multiple workers to complete a task collaboratively, and the subjective and objective collaboration willingness of participating workers in forming collaboration groups for different tasks. If solely focusing on enhancing workers’ willingness to collaborate, it cannot guarantee the minimum time redundancy within the collaboration group, resulting in a decrease in the group’s efficiency. Similarly, if only aiming to reduce sensing time redundancy among the workers in the collaboration group, it may lead to a loss of workers’ willingness to collaborate, and the diminished motivation among workers will consequently reduce the group’s efficiency. To address these challenges, this paper proposes EGC-STRO, a method for forming efficient collaboration groups in MCS that optimizes sensing time redundancy while balancing the workers’ cooperation willingness as constraints. First, this method proposes an evaluation indicator to select workers who meet their reward expectations, i.e., objective collaboration willingness, and uses an incentive mechanism based on bargaining game to maximize the overall interests. Furthermore, subjective collaboration willingness is defined and a collaboration worker selection algorithm is designed. The algorithm adds workers who meet both subjective and objective willingness requirements to the candidate set and selects workers with the smallest sensing redundancy time in the worker candidate set to join the final collaboration group. Simulation results demonstrate that compared with the baseline methods, our proposed EGC-STRO increases the worker engagement by about 5%-20%, increases the task coverage by 6%-25%, increases the platform utility by 17%-50%, and increases the worker utility by 20%-60%.
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Key words
Bargaining game,Collaboration group,Incentive mechanism,Mobile crowd sensing,Sensing time redundancy
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