Deep learning applications in games: a survey from a data perspective

Applied Intelligence(2023)

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Abstract
This paper presents a comprehensive review of deep learning applications in the video game industry, focusing on how these techniques can be utilized in game development, experience, and operation. As relying on computation techniques, the game world can be viewed as an integration of various complex data. This examines the use of deep learning in processing various types of game data. The paper classifies the game data into asset data, interaction data, and player data, according to their utilization in game development, experience, and operation, respectively. Specifically, this paper discusses deep learning applications in generating asset data such as object images, 3D scenes, avatar models, and facial animations; enhancing interaction data through improved text-based conversations and decision-making behaviors; and analyzing player data for cheat detection and match-making purposes. Although this review may not cover all existing applications of deep learning, it aims to provide a thorough presentation of the current state of deep learning in the gaming industry and its potential to revolutionize game production by reducing costs and improving the overall player experience.
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Key words
Deep learning,Interaction,Virtual character,Facial expression,Animation production,Intelligent NPCs,Data asset,Game industry,Image processing,Graphics,Game AI,Decision making,Natural language processing,User profile
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