Efficient Super-Resolution for Compression Of Gaming Videos

ICASSP 2023 - 2023 IEEE International Conference on Acoustics, Speech and Signal Processing (ICASSP)(2023)

引用 1|浏览8
暂无评分
摘要
Due to the increasing demand for game-streaming services, efficient compression of computer-generated video is more critical than ever, especially when the available bandwidth is low. This paper proposes a super-resolution framework that improves the coding efficiency of computer-generated gaming videos at low bitrates. Most state-of-the-art super-resolution networks generalize over a variety of RGB inputs and use a unified network architecture for frames of different levels of degradation, leading to high complexity and redundancy. Since games usually consist of a limited number of fixed scenarios, we specialize one model for each scenario and assign appropriate network capacities for different QPs to perform super-resolution under the guidance of reconstructed high-quality luma components. Experimental results show that our framework achieves a superior quality-complexity trade-off compared to the ESRnet baseline, saving at most 93.59% parameters while maintaining comparable performance. The compression efficiency compared to HEVC is also improved by more than 17% BD-rate gain.
更多
查看译文
关键词
Cloud gaming,video streaming,video compression,super-resolution,quality-complexity trade-off
AI 理解论文
溯源树
样例
生成溯源树,研究论文发展脉络
Chat Paper
正在生成论文摘要