Collaborative Air Warfare Game Environment for Multi-Agent in 3D Space

2023 IEEE International Conference on Unmanned Systems (ICUS)(2023)

引用 0|浏览1
暂无评分
摘要
This article centers on the creation of a training atmosphere for intelligent decision-making techniques in air combat. By constructing and simulating various models, such as aircraft mobility, radar detection, electronic countermeasures, missile motion, attack, early warning aircraft warning, and atmospheric models, we have created a three-dimensional multi-agent air combat game training environment (3DACTE). Simultaneously, the corresponding situation display and functional interface design are also presented to facilitate users in calling the interface for decision model training. This training environment is highly realistic and assists in addressing the challenges of multitasking, multi-scene, multi-agent, virtual real transfer, and other issues in the training of air combat decision models. It lays the groundwork for the rapid advancement of intelligent decision-making techniques in the air combat field.
更多
查看译文
关键词
muti-agent,air warfare game environment,3D space,decision model training
AI 理解论文
溯源树
样例
生成溯源树,研究论文发展脉络
Chat Paper
正在生成论文摘要