Gamification forthe win? the what, why, how, and future of gamifying physical activity promotion in the digital ageCourtney M. Monroe,Arlen C. Moller,Amanda E. Staiano, Caio SousaANNALS OF BEHAVIORAL MEDICINE(2023)引用 0|浏览1暂无评分AI 理解论文溯源树样例生成溯源树,研究论文发展脉络Chat Paper正在生成论文摘要