Game with Breathing Control System for Learning Circular Breathing

CHI PLAY Companion '23: Companion Proceedings of the Annual Symposium on Computer-Human Interaction in Play(2023)

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摘要
We demonstrate a game with a breathing control system designed to teach circular breathing, an advanced technique used by wind instrument players. Circular breathing allows players to produce continuous sound beyond the duration of a single breath by exhaling through the mouth while simultaneously inhaling through the nose. However, mastering this technique traditionally requires repetitive and often monotonous practice. To address this, we present a novel approach to skill acquisition that leverages gameplay with our breath control system, Fulow. Fulow uniquely controls the user’s exhalation involuntarily through facial vibrations, eliminating the need for users to consciously control their exhalation. This innovative feature allows users to effortlessly perform circular breathing. Interaction with Fulow through our designed breathing games is expected to facilitate easy and enjoyable learning of circular breathing, demonstrating the potential of human augmentation technologies as novel game controllers for skill acquisition through gameplay.
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