Whose Responsibility is Accessibility in Games Anyway? Everyone.

INTERACT (4)(2023)

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摘要
Accessibility in the commercial game industry has changed substan-tially in the last 5 years. From independent to very large studios there has been a substantial increase in the range and type of options that are available to disabled players. However, we do not have a clear picture of who is driving this change within studios. In this paper, we present the analysis of the roles of game profes-sionals attending an industry facing professional development course on game accessibility. These results highlight that people from across the game industry, including a substantial number of people in leadership roles, are training to de-liver accessible experiences as a core component of game design.
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关键词
accessibility,responsibility,games
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