Learning Within Gameplay Loops: Considering Adaptive Educational Technology from a Game Design Lens.

HCI (34)(2023)

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摘要
Adaptivity has the potential to have a substantial impact on the field of Game-Based Learning. However, much of the existing work on adaptive strategies in games can be difficult to translate from the context of one game to another. I hypothesize that this is because existing work does not take into consideration how game designers think about games as dynamic systems. In this paper I will present the idea of Gameplay Loops as a game design lens for approaching adaptivity in games. I will illustrate this lens through a speculative case study envisioning how different forms of adaptivity might be implemented in an existing educational game.
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关键词
gameplay loops,adaptive educational technology,learning,design
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