Mastering Stochastic Partially Observable Asymmetrical Multi-Agent Game with Rolling Horizon Evolution Algorithm

James Chao, Lance Nakamoto

PROCEEDINGS OF THE 2023 GENETIC AND EVOLUTIONARY COMPUTATION CONFERENCE COMPANION, GECCO 2023 COMPANION(2023)

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摘要
Hunting of the plark is a complex adversarial multi-agent, asymmetrical, stochastic, and partially observable war game. An aircraft player has the objective to find and destroy a hidden submarine, and the submarine player has the objective of escaping the faster aircraft. This paper demonstrates a statistical forward planning rolling horizon evolutionary algorithm agent, that models enemy behavior using heuristics, and masters the game outperforming other agents including deep reinforcement learning, heuristic, and human players.
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关键词
multi-agent games,partially observable games,stochastic games,rolling horizon evolution algorithm
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