Work-in-progress-Gamifying the process of Learning Sign Language in VR.

Daphne Economou,Markos Mentzelopoulos, Jack Ingram, Timur Martinez-Mukimov, Shirin Primkulova, Said Abduvaliev

International Conference on Immersive Learning Research Network (iLRN)(2022)

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摘要
This study recognizes the need for providing a tool to facilitate learning British Sign Language (BSL). Virtual reality coupled with gamification holds exciting prospects to accommodate this need. This paper presents a work-in-progress study that focuses on evaluating the impact of combining scaffolded instruction with gamification to design a 3D interactive game to support learning the BSL alphabet. The paper outlines the project motivations, its aims and objectives, the proposed research methodology, and the expected contributions to knowledge.
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关键词
immersive learning,adult learning,serious games,game-based learning,video learning,British Sign Language.
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