Complementor participation in platforms: Evidence from the 7th and 8th Generations of Video Game Consoles.

Hawaii International Conference on System Sciences (HICSS)(2022)

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Abstract
This paper analyses how the factors breadth of content offerings, boundary resources, and exclusive content explain complementor participation in platformbased ecosystems, in the context of video game consoles.Fixed effects regressions on a panel comprising two generations of consoles across six platforms show that the breadth of content offerings positively affects complementor participation.We find that breadth of content offerings, but not boundary resources and exclusive content, are positively related to complementor participation.When studied in one model, breadth of content offerings dominates the relationship.Our results show how complementor ecosystems can be orchestrated to proliferate a variety of complementary product offerings.
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Key words
User Participation,Collaboration,Gamer Identity,Game Culture,Online Gaming
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