Co-located Immersive Gaming: A Comparison between Augmented and Virtual Reality
2022 IEEE Conference on Games (CoG)(2022)
摘要
Despite the surge in commercially available multiplayer mixed reality (XR) devices and applications, few studies have focused on the player experience during co-located, multiplayer gameplay in XR environments. To address this gap, we designed and developed Escape from Kyle-Earth, a co-located, multiplayer XR game that can be played in both AR and VR using a head-mounted display. We then conducted a user study with 26 participants, in which each participant played both versions of the game. Our results indicate that VR evoked a stronger sense of presence while its AR counterpart increased co-presence between players. However, there was no significant difference in game enjoyment between the two platforms. Our work contributes to the burgeoning literature on co-located immersive gaming.
更多查看译文
关键词
co-located immersive gaming,XR gaming,AR gaming,VR gaming,player experience
AI 理解论文
溯源树
样例
生成溯源树,研究论文发展脉络
Chat Paper
正在生成论文摘要