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A standards-based framework for real-time media in immersive scenes.

Mile-High Video Conference (MHV)(2022)

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Abstract
Immersive media experiences are anticipated to become the norm in entertainment and communication in the near future, enabled by advances in computer graphics, capture and display systems, and networking technology. Immersive experiences are based on a rich 3D scene that enables immersion, fusion with the real world, and rich interactivity. However, 3D scenes are large, rich and complex - and hence stored and processed not only on devices, but on cloud systems. MPEG is currently working on specifying a set of functionalities that address different aspects of immersive media, including formats, access and delivery, and compression of these emerging media types.
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Key words
real-time real-time,framework,standards-based
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