Development of a Parametric Scene Editor of Serious Games for Safety in Workplaces

Renno Fabrizio,Papa Stefano, Polichetti Rosario, Coccorese Domenico,d’Angelo Raffaele, Grasso Corrado,Tarallo Andrea,Lanzotti Antonio

Advances on Mechanics, Design Engineering and Manufacturing IV(2022)

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摘要
This work is focused on the development of a “serious game”, i.e., a software with no playful purpose adopted to train and verify the skills of users to improve safety in the workplace. Particular attention has been given to the accidents that occur during typical operations done in factory sites, e.g., driving forklifts. Firstly, the different types of “serious games” already available on the market have been analyzed to identify the best way to carry on tests and simulations by means of virtual, mixed, and augmented reality. Afterward, once the best solution has been identified, the Unity development environment has been considered to define a standard that could also be used for future projects. So, the result is the development of a powerful editor of the scene, in which the user can program all the components adjusting the game to the tasks to be performed by the worker, the tools, the environment and the targets. So, an upgradeable “parametric path” has been created, which will be followed by the forklift, realizing a new game and test environment for the worker. Then, modular components have been conceived to contemplate the future developments of the project, including a graphic editor: these will lead to a software that can be easily modified according to the customer’s requests.
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关键词
Serious games, Occupational safety, Virtual reality
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