Integration of persuasive elements into exergames: Application in the development of a novel gait rehabilitation system for children with musculoskeletal conditions

Alberto Isaac Perez Sanpablo, Jesus-Albany Armenta-García, Angélica Figueroa Muñiz,Alicia Meneses Peñaloza, Alejandra Mendoza-Arguilés,Marcela D Rodríguez

Journal of Biomedical Informatics(2022)

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摘要
•Application of the Persuasive System Design model for the development of therapeutic VG/VR exergames.•Gait rehabilitation system using biofeedback and gamified/virtual reality (VG/VR).•A method that supports the progression of therapy for VG/VR exergames.•Technique for measuring gait parameters related to subjects’ psycho-motor status.
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关键词
Computer-Assisted Therapy,Gait,Rehabilitation,Video games,Child
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