Using Assignment Design as an Instrument to Collect Student Voice

Computer Science Education(2022)

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摘要
ABSTRACTStudents might have preconceptions about programming when enrolling in an Introductory Programming (CS1) course. These preconceptions might influence their expectations about programming assignments. Understanding these preconceptions could help give students a voice in their learning experience. This paper reports on a study for CS1 programming assignments. This study uses an assignment design activity as an instrument to collect student voice, asking students to design a programming assignment they expect to accomplish at the end of a CS1 course. A mixed-methods approach was used to analyse the subject matter and course learning outcomes of the students' assignment designs. The results show students applying prior knowledge, a process known as transfer of training, to design their assignments, predominately focused on math and gaming. The results also show that students with no prior programming experience had lower expectations from the programming assignments, which might have influenced their study effort in the course. We discuss integrating the results into CS1 assignments, helping students transition to new roles as programmers, and adjust their study expectations early to recognise when more effort is needed to successfully complete a course.
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关键词
Assignment Design,Student Voice,Transfer of Training
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