Immersive Design Reviews through SituatedQualitative Feedback

semanticscholar(2021)

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摘要
As commercial AR and VR headsets become increasingly available to consumers, developing useful applications will be critical in unlocking the unique affordances of immersive headsets, such as an embodied perspective, natural input and large display space. Building these applications requires iterative design, where professional designers and domain experts can make changes based on user feedback. While quantitative measures such as time to completion and accuracy can provide insight into user performance, they do not capture feedback such as preference and recommendations for future iterations, which can be critical in refining the application design. With this position paper, we discuss how embedded qualitative feedback mechanisms can support the iterative design process for immersive applications. By supporting collection of qualitative feedback in situ, prototyping tools can capture a better snapshot of user experience than using quantitative metrics alone.
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