Guarding Polygons with Holes

arxiv(2022)

引用 0|浏览0
暂无评分
摘要
We study the Cooperative Guarding problem for polygons with holes in a mobile multi-agents setting. Given a set of agents, initially deployed at a point in a polygon with $n$ vertices and $h$ holes, we require the agents to collaboratively explore and position themselves in such a way that every point in the polygon is visible to at least one agent and that the set of agents are visibly connected. We study the problem under two models of computation, one in which the agents can compute exact distances and angles between two points in its visibility, and one in which agents can only compare distances and angles. In the stronger model, we provide a deterministic $O(n)$ round algorithm to compute such a cooperative guard set while not requiring more than $\frac{n + h}{2}$ agents and $O(\log n)$ bits of persistent memory per agent. In the weaker model, we provide an $O(n^4)$ round algorithm, that does not require more than $\frac{n+2h}{2}$ agents.
更多
查看译文
关键词
polygons
AI 理解论文
溯源树
样例
生成溯源树,研究论文发展脉络
Chat Paper
正在生成论文摘要