Game Theory Based Framework For Agent Decision-Making In Communication Constrained Environments

UNMANNED SYSTEMS TECHNOLOGY XXIII(2021)

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摘要
We have designed a game theory based framework in order to compute effective agent asset laydown and courses of action (COAs) for adversarial scenarios. Our technical approach is based on Stackelberg security game theory, which is a specialization of game theory for adversarial situations and deterrence. Security games approaches provide a scalable optimization framework to determine geospatial COAs for agents. Specifically it can exploit intelligence about adversaries by constraining courses of action search and eliminating dominated COAs.Several issues arise in providing a game theory for a communication-constrained environment. Current minimax payoff models for sensing an adversary/obstacles consider the probability for the defender to sense an adversary. For limited acoustic sensing, this term now has path dependence such as building interiors and areas with transmission issues.Next, an extension to account for loss or degradation of defender assets is required. A candidate solution being considered is to have an agent update/choose degraded contingency strategies at each communication. We are also evaluating providing refined strategies as a function of time if communications are out and how to account for effect of uncertainty in our knowledge of agent member loss for updated strategies. We are employing simulators at NRL DC to model multiagent trajectories and allowing the testing of the game theory approach based on environmental conditions.
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关键词
Game theory, Stackelberg Security Games, multi-agents
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