Design Of A Serious Games To Improve Resilience Skills In Youngsters

ENTERTAINMENT COMPUTING(2022)

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摘要
Nowadays, extremist ideologies are increasing their presence around the world, while having an impact on different social fields, such as politics, religion, or even sports. Youngsters are especially vulnerable to this type of ideologies, as they are still conforming to their own ideals, which in turn represents a problem on their moral and ethical development. While today there exist many programs and projects which focus on confronting this problem, most of them focused in psychological protective factors, it is still necessary to adapt these methodologies to the new characteristics of society and attract the interest of young people. In this research, we present the design and pilot testing of YoungRes, a serious game focused on promoting resilience skills. This paper describes the theoretical foundations of the intervention, its development as a serious game, and its validation in pilot testing made by educators, psychologists, and psycho-pedagogues. The pilot testing is conducted through the trial of educators of the first two video game sessions. After that, they reported feedback on their opinions about the game, together with suggestions and measures about the impact it could have for educational purposes.
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关键词
Serious game, Video games, Resilience, Education
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