We Are Martinsville (Wam): Leveraging Mobile Gaming For Community Engagement And Improving Health

Mona El Khafif,Kathy Hsu Wibberly,Elgin Cleckley, Tho H. Nguyen,Marcus H. Divers

INTERNATIONAL JOURNAL OF E-PLANNING RESEARCH(2021)

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摘要
Rural communities in Virginia have experienced a decline caused by national economic trends. Formerly vibrant towns with rich histories and cultures increasingly suffer from a shrinking population and a lack of new investment, directly impacting the quality of life and services like education or healthcare. The loss of identity is a hindrance to innovative planning strategies and entrepreneurship. This paper reflects on an ongoing serious game effort developed by the University of Virginia and piloted in Martinsville, VA. That city's once-vibrant community faces challenges like unemployment, opioid addiction, and obesity. We Are Martinsville (WAM) recognizes Martinsville's rich ties to its history and cultural assets, offering a digital tool in support of a creative placemaking strategy. WAM fosters community engagement while simultaneously increasing outdoor activities and allowing stakeholders to generate place-based game content. This paper describes the findings of the pilot project.
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关键词
Community Engagement, Creative Placemaking, Local Identity, Mobile Gaming, Regional, Serious Games, Shrinking Rural Communities, Smart and Connected Communities
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