A Comparative Study of Virtual Reality Methods of Interaction and Locomotion Based on Presence, Cybersickness, and Usability

IEEE Transactions on Emerging Topics in Computing(2021)

引用 44|浏览10
暂无评分
摘要
In recent years, virtual reality has experienced notorious technological advances in a quite short time. In an attempt to quickly response to this technical developments, some designs and developments of inmersive environments have caused different symptoms such as dizziness or disorientation. This work aims to analyze different methods of interaction and locomotion used in inmersive environments ...
更多
查看译文
关键词
Usability,Virtual environments,Task analysis,Time measurement,Psychology,Companies
AI 理解论文
溯源树
样例
生成溯源树,研究论文发展脉络
Chat Paper
正在生成论文摘要