A Comparative Study of Virtual Reality Methods of Interaction and Locomotion Based on Presence, Cybersickness, and Usability
IEEE Transactions on Emerging Topics in Computing(2021)
摘要
In recent years, virtual reality has experienced notorious technological advances in a quite short time. In an attempt to quickly response to this technical developments, some designs and developments of inmersive environments have caused different symptoms such as dizziness or disorientation. This work aims to analyze different methods of interaction and locomotion used in inmersive environments ...
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关键词
Usability,Virtual environments,Task analysis,Time measurement,Psychology,Companies
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