An Attackability Perspective on No-Sensing Adversarial Multi-player Multi-armed Bandits
2021 IEEE International Symposium on Information Theory (ISIT)(2021)
Abstract
In this work, we study the no-sensing adversarial multi-player multi-armed bandits problem. A new dimension of hardness, called attackability, is introduced, which is orthogonal to the hardness of multiple players. All adversaries can be categorized based on the attackability and we introduce Adversary-Adaptive Collision-Communication (A2C2), a family of algorithms with forced-collision communicat...
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