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One for All and All for One: Distributed Learning of Fair Allocations With Multi-Player Bandits

IEEE Journal on Selected Areas in Information Theory(2021)

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Abstract
Consider $N$ cooperative but non-communicating players where each plays one out of $M$ arms for $T$ turns. Players have different utilities for each arm, represented as an $N\times M$ matrix. These utilities are unknown to the players. In each turn, players select an arm and receive a noisy observation of their utility for it. However, if any other players selected the same arm in that tur...
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Key words
Quality of service,Resource management,Protocols,Task analysis,Information theory,Throughput,Games
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