Local Light Alignment For Multi-Scale Shape Depiction

COMPUTER GRAPHICS FORUM(2021)

引用 1|浏览6
暂无评分
摘要
Motivated by recent findings in the field of visual perception, we present a novel approach for enhancing shape depiction and perception of surface details. We propose a shading-based technique that relies on locally adjusting the direction of light to account for the different components of materials. Our approach ensures congruence between shape and shading flows, leading to an effective enhancement of the perception of shape and details while impairing neither the lighting nor the appearance of materials. It is formulated in a general way allowing its use for multiple scales enhancement in real-time on the GPU, as well as in global illumination contexts. We also provide artists with fine control over the enhancement at each scale.
更多
查看译文
关键词
center dot <bold>Computing methodologies</bold> -> <bold>Non-photorealistic rendering, </bold>, Perception
AI 理解论文
溯源树
样例
生成溯源树,研究论文发展脉络
Chat Paper
正在生成论文摘要