谷歌Chrome浏览器插件
订阅小程序
在清言上使用

Nash Equilibrium Seeking for Graphic Games With Dynamic Event-Triggered Mechanism

IEEE Transactions on Cybernetics(2022)

引用 11|浏览17
暂无评分
摘要
In this article, a discrete-time Nash equilibrium (NE) seeking problem is studied for a class of graphic games. In order to reduce the signal transmission frequency between adjacent players, a dynamic event-triggered mechanism is designed. For the purpose of regulating the actions of players to the NE points, a discrete-time NE seeking strategy is designed by only using the local action information. Then, sufficient conditions are provided to ensure that the actions of all players converge to the NE point. Finally, a numerical example of a multisatellite communication coordination problem is given to verify the effectiveness of the proposed NE seeking method.
更多
查看译文
关键词
Games,Graphics,Cost function,Nash equilibrium,Power system dynamics,Cybernetics,Topology,Dynamic event-triggered mechanism (ETM),graphic game,Nash equilibrium (NE) seeking
AI 理解论文
溯源树
样例
生成溯源树,研究论文发展脉络
Chat Paper
正在生成论文摘要