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Solid rocket motor propellant grain burnback simulation based on fast minimum distance function calculation and improved marching tetrahedron method

CHINESE JOURNAL OF AERONAUTICS(2021)

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Abstract
To efficiently compute arbitrary propellant grain evolution of the burning surface with uniform and non-uniform burning rate for solid rocket motor, a unified framework of burning sur-face regression simulation has been developed based on minimum distance function. In order to speed up the computation of the mini-mum distance between grid nodes of grain and the triangular mesh of burning surface, a fast distance querying method based on the equal size cube voxel struc-ture was employed. An improved marching tetrahedron method based on piecewise linear approx-imation was carried out on second-order tetrahedral elements, achieved high-efficiency and adequate accuracy of burning surface extraction simultaneously. The cases of star grain, finocyl grain, and non-uniform tube grain were studied to verify the proposed method. The observed result indicates that the grain burnback computation method could realize the accurate simulation on unstructured tetrahedral mesh with a desirable performance on computational time. ? 2020 Chinese Society of Aeronautics and Astronautics. Production and hosting by Elsevier Ltd. This is an open access article under the CC BY-NC-ND license (http://creativecommons.org/licenses/by-nc-nd/4.0/).
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Key words
Burning surface area,Finocyl grain,Level set,Marching tetrahedron,Minimum distance function,Solid propellants,Solid rocket motor
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