The complexity of computing a (quasi-)perfect equilibrium for an n-player extensive form game

Games and Economic Behavior(2020)

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摘要
Abstract We study the complexity of computing or approximating refinements of Nash equilibrium for finite n-player extensive form games of perfect recall (EFGPR), n ≥ 3 . Our results apply to a number of well-studied refinements, including sequential equilibrium, extensive-form perfect equilibrium, and quasi-perfect equilibrium. Informally, we show that, for all these refinements, approximating such a refined equilibrium for an n-player EFGPR is not any harder than (i.e., can be efficiently reduced to) approximating a Nash equilibrium for a 3-player normal form game. More specifically, we show that approximating such a refined equilibrium for a given EFGPR, within given desired precision, is FIXP a -complete. We also study corresponding notions of “almost” equilibrium for these refinements, and we show that computing one is PPAD -complete. (In all these cases our main results show containment in FIXP a and containment in PPAD . Hardness follows from earlier results for simpler games.)
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