Analysis Of The Reaction Time Of Esports Players Through The Gaze Tracking And Personality Trait

2020 IEEE 29TH INTERNATIONAL SYMPOSIUM ON INDUSTRIAL ELECTRONICS (ISIE)(2020)

引用 14|浏览20
暂无评分
摘要
eSports is a developing industry where teams or individual players compete for achieving a specific goal by the end of the game. Although the industry greatly evolved within the last decade, the eSports research is in its infancy: physiological and psychological aspects are not considered together as well as there is a lack of experimentation with the support of Pro players and teams. In this work, we assess the reaction time of the Pro and amateur eSports players using an eye tracker. The whole reaction time consists of three parts: saccadic latency, time between saccade and fixation, and time for aiming and shooting. The correlations between these times' means and variances with the Big Five personality traits are investigated.
更多
查看译文
关键词
eSports, eye tracking, human-support system, cognitive abilities, reaction time, Big Five personality traits
AI 理解论文
溯源树
样例
生成溯源树,研究论文发展脉络
Chat Paper
正在生成论文摘要