Practical Framework for Problem-Based Learning in an Introductory Circuit Analysis Course
2020 IEEE Global Engineering Education Conference (EDUCON)(2024)
摘要
Introductory courses on electric circuits at under- graduate level are
usually presented in quite abstract terms, with questions and problems quite
far from practical problems. This causes the students have difficulties to
apply that theory to solve practical technical problems. On the other hand,
electric circuits are everywhere in our lives, so we have plenty of real
practical problems. Here we compile a selection of practical contexts suited
for implementing Problem Based Learning approach in an introductory course on
circuit analysis. And some examples describing the gamification process that
uses these problems to build single-player role-playing games that fulfil the
course contents and scheduling. The key point of the assessment and how it is
related to the progress in the game is also described.
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关键词
Problem-Based Learning,situated learning,learning outcomes,role-playing game,assessment
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