Calibratio: A small, low-cost, fully automated Motion-to-Photon Measurement Device

2020 IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops (VRW)(2020)

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Abstract
Since the beginning of the design and implementation of virtual environments, these systems have been built to give the users the best possible experience. One detrimental factor for the user experience was shown to be a high end-to-end latency, here measured as motion-to-photon latency, of the system. Thus, a lot of research in the past was focused on the measurement and minimization of this latency in virtual environments.Most existing measurement-techniques require either expensive measurement hardware like an oscilloscope, mechanical components like a pendulum or depend on manual evaluation of samples. This paper proposes a concept of an easy to build, low-cost device consisting of a microcontroller, servo motor and a photo diode to measure the motion-to-photon latency in virtual reality environments fully automatically. It is placed or attached to the system, calibrates itself and is controlled/monitored via a web interface. While the general concept is applicable to a variety of VR technologies, this paper focuses on the context of CAVE-like systems.
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Key words
Computer systems organization,Architectures,Other architectures,Special purpose systems Computing methodologies,Computer graphics,Graphics systems and interfaces,Virtual reality Hardware,Hardware validation,Post-manufacture validation and debug,Design for debug General and reference,Cross-computing tools and techniques,Performance
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