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Augmented Reality in Laboratory’s Instruments, Teaching and Interaction Learning

AUGMENTED REALITY, VIRTUAL REALITY, AND COMPUTER GRAPHICS (AVR 2019), PT II(2019)

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Abstract
This article presents the research carried out to develop an application of augmented reality for Android devices that allows to know and explore an Electrical and Electronic laboratory of the University of the Armed Forces ESPE, as a means of dissemination and learning of equipment as instruments with which they work in this laboratory. Such elements deploy the respective documentation, a virtualized model and in some cases a deployment in its components for the respective maintenance. The results obtained are based on the clear streamlining of the teaching method with the complementation of all the information that is appended to the application. This results in an aggregate use of the laboratory for the diversification and correct use of its elements. The use of the AR application generates an extension of the knowledge already acquired in classes.
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Key words
Augmented reality,Virtual laboratories,Unity,Vuforia
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