On the Redundancy Detection in Keyframe-Based SLAM

2019 International Conference on 3D Vision (3DV)(2019)

引用 7|浏览74
暂无评分
摘要
Egomotion and scene estimation is a key component in automating robot navigation, as well as in virtual reality applications for mobile phones or head-mounted displays. It is well known, however, that with long exploratory trajectories and multi-session mapping for long-term autonomy or collaborative applications, the maintenance of the ever-increasing size of these maps quickly becomes a bottleneck. With the explosion of data resulting in increasing runtime of the optimization algorithms ensuring the accuracy of the Simultaneous Localization And Mapping (SLAM) estimates, the large quantity of collected experiences is imposing hard limits on the scalability of such techniques. Considering the keyframe-based paradigm of SLAM techniques, this paper investigates the redundancy inherent in SLAM maps, by quantifying the information of different experiences of the scene as encoded in keyframes. Here we propose and evaluate different information-theoretic and heuristic metrics to remove dispensable scene measurements with minimal impact on the accuracy of the SLAM estimates. Evaluating the proposed metrics in two state-of-the-art centralized collaborative SLAM systems, we provide our key insights into how to identify redundancy in keyframe-based SLAM.
更多
查看译文
关键词
SLAM,Collaborative SLAM,Redundancy Detection,Keyframe Selection,Multi Robot Systems,Graph Compression
AI 理解论文
溯源树
样例
生成溯源树,研究论文发展脉络
Chat Paper
正在生成论文摘要