Usability and effects of text, image and audio feedback on exercise correction during augmented reality based motor rehabilitation

Computers & Graphics(2019)

Cited 10|Views3
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Abstract
•Text, audio and image feedback are effective tools to guide correct movement performance.•Audio feedback showed a higher efficacy on correct movement guidance based on its success rate and user approval.•The increase in success rate over time demonstrates that the user has learned and understood the instructions and mechanics of the game to make the correct moves.•Isolated feedback evaluation enables to detect its advantages and disadvantages.•Feedback presentation sequence did not influence their effects.
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Key words
Augmented reality,Motor rehabilitation,Error correction feedback,Usability,Serious games,Kinect
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