Assessment of the Socrative platform as an interactive and didactic tool in the performance improvement of STEM university students

Higher Learning Research Communications(2019)

引用 1|浏览0
暂无评分
摘要
This paper collects and analyzes students' academic results related to the change in teaching methodologies used in different subjects of different science and engineering university courses between 2013 and 2016. This change means introducing active methodologies such as gamification and ICT instead of a traditional methodology. With this purpose the use of Socrative, a platform that has been designed for the educational field, was introduced during said period. Interaction with the Socrative platform took place in well prepared classrooms with computers and internet connections, including the use of personal mobile devices (laptops, smartphones and tablets) according to the BYOD methodology. The active methodology implemented allowed students to improve their academic results while learning and improving their passing rates.
更多
查看译文
关键词
Active learning, BYOD, Gamification, ICT, Socrative, STEM
AI 理解论文
溯源树
样例
生成溯源树,研究论文发展脉络
Chat Paper
正在生成论文摘要