Towards Personalized Group Play In Gallery Environments

CHI PLAY'19: EXTENDED ABSTRACTS OF THE ANNUAL SYMPOSIUM ON COMPUTER-HUMAN INTERACTION IN PLAY(2019)

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Abstract
This paper describes the personalization challenges that are faced when designing a gameful experience for groups of visitors in a cultural site. We present our approach to account for different player paces between members of the same group, by introducing short, in game activities. We discuss the relationships between player types, personality traits, and game elements to visitor attitudes and styles, summarizing results from our prior work and related literature. Finally we describe our first steps towards implementing intragroup personalization functionalities, designing a series of activity types that are targeted to different player types and visitor styles.
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Key words
Cultural experiences, game design, player types, personality traits, visitor styles, recommendations
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