SIGGRAPH 2019 Art Gallery

Leonardo(2019)

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August 01 2019 SIGGRAPH 2019 Art Gallery John Wong, John Wong John Wong Art, Hong Kong, www.johnwong.asiaJohn Wong is a multimedia artist. His work is always questioning the ideas of trust, self-identity, modern superstition over the relationship of Chinese traditional cultures and new technology. Algorithmic installation art RuShi just exhibited at Microwave International New Media Arts Festival 2018. His debut feature, The Tourist, was screened at the 27th Hong Kong International Film Festival in 2002. From 1998 to 1999, he was invited by Australia’s ARX5 (Artists’ Regional Exchange) cultural exchange program for art exchange in Australia, Singapore and Hong Kong. His digital installation art Siren exhibited at the Osage Gallery in Hong Kong in 2007. Search for other works by this author on: This Site Google Scholar Jieliang Luo, Jieliang Luo University of California, Santa Barbara, U.S.A., www.rodgerluo.comJieliang Luo is a researcher and media artist working with reinforcement learning, robotics and visualization. Currently, he is a PhD candidate and lecturer in media arts and technology at UC Santa Barbara. His research focuses on bridging reinforcement learning and creativity by exploring potential simulated and physical platforms for artists, designers and architects to have easy access to reinforcement learning. His works have been featured at SIGGRAPH, SIGGRAPH Asia, IEEE VIS, CURRENTS NEW MEDIA and Beijing Times Arts Museum, among others. He also has worked for Autodesk’s Robotics Lab as a robotic and machine learning researcher since June 2018. Search for other works by this author on: This Site Google Scholar Weidi Zhang, Weidi Zhang University of California, Santa Barbara, U.S.A., www.zhangweidi.comWeidi Zhang is a digital artist and visual designer. Her media arts practices synthesize both the artistic and computational to arrive at a new hybridity that pushes the boundaries of space, interactivity and abstraction into new areas of visual and sonic complexity. Her research and practice interest is spatial narrative development and experimental visualization in virtual reality environments. Currently she is a second-year PhD student in the media arts and technology program at University of California, Santa Barbara. She holds her MFA in art and technology from CalArts (California Institute of the Arts). Search for other works by this author on: This Site Google Scholar Brigitta Zics, Brigitta Zics UCL Knowledge Lab, University College London, U.K., brigittazics.comBrigitta Zics is an award-winning artist who creates works with visual and material sensitivity that seeks to fashion new experiences. She works on the convergence of art and science and explores mixed-media forms combining various techniques and emerging technologies. Her recent interests embrace experiential art, human perception and art, and the aesthetics of data and algorithms. She is an associate professor at UCL Knowledge Lab, London, and a Royal Academy of Arts Fellow. Search for other works by this author on: This Site Google Scholar Özge Samanci, Özge Samanci Northwestern University, U.S.A., www.ozgesamanci.comÖzge Samanci, a media artist and graphic novelist, is an associate professor at Northwestern University’s School of Communication. Her interactive installations have been exhibited internationally. Search for other works by this author on: This Site Google Scholar Adam Snyder, Adam Snyder Electronic Arts, U.S.A., www.armsnyder.comAdam Snyder works as a software engineer for Electronic Arts. He has a BS from Northwestern University in radio/TV/film and computer science, with a minor in sound design. He builds software tools that demonstrably improve people’s lives. Search for other works by this author on: This Site Google Scholar Gabriel Caniglia, Gabriel Caniglia Northwestern University, U.S.A., www.gcan.coGabriel Caniglia studies cognitive science and computer science at Northwestern University. His interests lie broadly in humancomputer interaction and immersive technologies. Search for other works by this author on: This Site Google Scholar Victoria Vesna, Victoria Vesna UCLA Art | Sci Center, U.S.A., www.victoriavesna.com, noiseaquarium.comLead artist: Victoria Vesna, PhD, is an artist and professor at UCLA Department of Design Media Arts and director of the Art|Sci Center at the School of the Arts and California NanoSystems Institute (CNSI). With her installations she investigates how communication technologies affect collective behavior and perceptions of identity shift in relation to scientific innovation. Her work involves long-term collaborations with composers, nano-scientists, neuroscientists and evolutionary biologists. Search for other works by this author on: This Site Google Scholar Alfred Vendl, Alfred Vendl University of Applied Arts, Vienna, Austria, www.alfredvendl.comDirector of Science Visualization Lab: Dr. Alfred Vendl is a director and writer with a background in chemistry. He is currently head of the Science Visualization Lab in the Digital Arts department at the University of Applied Arts Vienna and has around 80 scientific publications about materials science, archaeometry and art technology. He is the writer, director and/or producer of more than 200 prime-time documentaries for ORF, ARD, ZDF, WDR, BR, ARTE, BBC, Discovery, Smithsonian and WNET, among others. Search for other works by this author on: This Site Google Scholar Martina Fröschl, Martina Fröschl University of Applied Arts, Vienna, Austria, www.martinafroeschl.comComputer animation: Martina R. Fröschl, MSc, is a digital designer focusing on computer animation and scientific visualizations. She studied media technique in St. Pölten and media design in Hagenberg, Austria, and graduated in 2009. Currently, she is a doctoral researcher in scientific visualization projects at the Science Visualization Lab in the Digital Arts department at the University of Applied Arts Vienna. Search for other works by this author on: This Site Google Scholar Glenn Bristol, Glenn Bristol United Motion Labs, Austria, www.glenneroo.comProgramming: Glenn Bristol is a computer programmer, photographer and digital artist based in Vienna. He is one of the founding members of United Motion Labs, established in 2005. UML is an experimental lab dedicated to creating immersive audiovisual installations and Glenn is involved in every step of production—from filming, content creation, pre/postproduction, VJing, DJing, creating software tools, IT administration and handling photo, video and time-lapse documentation. Search for other works by this author on: This Site Google Scholar Paul Geluso, Paul Geluso Steinhardt, NYU, U.S.A., www.steinhardt.nyu.edu/faculty/Paul_GelusoPaul Geluso’s work focuses on the theoretical, practical and artistic aspects of sound recording and reproduction. He is the coeditor of Immersive Sound: The Art and Science of Binaural and Multi-channel Audio, published by Focal Press-Routledge, and currently serves as an assistant professor of music and the associate director of music technology at New York University, as well as the studio director at Harvestworks Digital Media Arts Center in NYC. Search for other works by this author on: This Site Google Scholar Stephan Handschuh, Stephan Handschuh University of Veterinary Medicine, Vienna, Austria, stephan.handschuh@vetmeduni.ac.atStephan Handschuh is a biologist with a technical focus on microscopic imaging and 3D visualization. He became a staff scientist in the imaging facility at University of Veterinary Medicine Vienna in 2012. He is also a member of the Science Visualization group of the University of Applied Arts Vienna, where he works on creating scientifically meaningful 3D models of microscopic animal samples. Search for other works by this author on: This Site Google Scholar Thomas Schwaha, Thomas Schwaha University of Vienna, Austria, thomas.schwaha@univie.ac.atThomas Schwaha is a zoologist with particular focus on animal morphology and evolution as well as imaging techniques. He studied biology at the University of Vienna and recieved a doctoral degree in the soft-body morphological aspects of bryozoans. Since 2011, he has held a postdoctoral position at the Department of Integrative Zoology at University of Vienna. Search for other works by this author on: This Site Google Scholar Akira Nakayasu, Akira Nakayasu Kobe Design University, Japan, www.nakayasu.comAkira Nakayasu is an artist, researcher and educator based in Kobe, Japan. He works across digital media art and robotics, and often collaborates with the theatrical world, contemporary music and dance. His recent focus is on a lifelike kinetic expression inspired by a wiggling tentacle of a sea anemone or by grass blowing in the wind. Search for other works by this author on: This Site Google Scholar Ziv Schneider, Ziv Schneider U.S.A., www.zivschneider.comZiv Schneider is an artist, designer and creative technologist whose work is at the intersection of documentary, video games and volumetric photography. She is the cofounder of Raycaster Studio and holds a master’s degree from NYU’s Interactive Telecommunications Program, where she was also a research fellow. Other fellowships include the Economist Media Lab, the New York Film Academy fellowship for digital/electronic arts and the Knight Foundation Museum Technology track at the New Museum’s NEW INC incubator. Search for other works by this author on: This Site Google Scholar Caitlin Robinson, Caitlin Robinson South Africa, www.caitlingracerobinson.comCaitlin Robinson is a creative and cultural producer from Pretoria, South Africa. With a background in journalism and documentary film, she portrays compelling human stories through collaboration with multidisciplinary artists and creative technologists in new immersive media. In addition, she designs strategies to connect stories to their audiences. Search for other works by this author on: This Site Google Scholar Jiabao Li, Jiabao Li Harvard University, U.S.A., www.jiabaoli.orgJiabao Li works at the intersection of emerging technology, art and design. Her work raises questions about technology’s influence on human perception, identity and emotion. Her research-based projects range from wearables, projections, drones and installations to scientific experiments. She holds a master of design in technology degree with distinction from Harvard Graduate School of Design. Jiabao’s work has been featured in Domus, TechCrunch, Yahoo!, CCTV and Yanko Design. Her work has been shown in Milan and at Dubai Design Week, ISEA, CHI, AR in Action and PRIMER. She received an award from Fast Company World Changing Ideas and is the winner of the iF Design Award, the Future Cities Contest and the ISWC Design Award. Search for other works by this author on: This Site Google Scholar Honghao Deng, Honghao Deng Harvard University, U.S.A., www.honghao.galleryHonghao Deng is a computational designer. He holds a master of design in technology with distinction from Harvard Graduate School of Design and was a researcher at City Science Group, MIT Media Lab. Search for other works by this author on: This Site Google Scholar Panagiotis Michalatos, Panagiotis Michalatos Harvard University, U.S.A., www.gsd.harvard.edu/person/panagiotis-michalatosPanagiotis Michalatos is an architect, assistant professor in architecture at Harvard Graduate School of Design and a principal research engineer at Autodesk. Search for other works by this author on: This Site Google Scholar Yoon Chung Han, Yoon Chung Han San José State University, U.S.A., yoonchung.han@sjsu.edu, www.yoonchunghan.comYoon Chung Han is an interactive media artist, award-winning interaction designer and currently an assistant professor in the department of design at San José State University. Over the past 10 years, she has created a wide range of interactive 2D/3D audiovisual art installations including biologic art, data visualization and sonification, generative art and audiovisual interface design. She earned her BFA and MFA at Seoul National University, her second MFA in Design | Media Arts at University of California, Los Angeles, and holds a PhD in media arts and technology from University of California, Santa Barbara. Search for other works by this author on: This Site Google Scholar Praful Surve, Praful Surve California State University, Fullerton, U.S.A., survepraful@live.comPraful Surve has experience in architecting and developing full-stack software development for Web application projects. He holds a master’s degree in computer science from California State University, Fullerton and a bachelor’s degree from University of Mumbai. Currently, he is a software consultant at Accutive where he works on multiple back-end systems conducting research and development to fulfill core business process in the financial domain. Search for other works by this author on: This Site Google Scholar Alex Rothera, Alex Rothera Product Design, Google, U.S.A., alexrothera@google.com, www.alexrothera.comAlex Rothera is a designer, artist and inventor focusing on the intersection of future technologies and social impact. His work looks to first understand people and contexts to then design elegant and responsible products and technologies. Alex is currently a cofounder of Humane Engineering and is also a designer for Google. Search for other works by this author on: This Site Google Scholar Christopher G. Thompson, Christopher G. Thompson U.K., www.cgthompson.comChristopher G. Thompson is an independent and collaborative designer based in London. He has worked for a diverse range of companies, brands and partners across multiple platforms, specializing in brand identity, creative direction, digital design and interactive technologies. During 2010 he completed an MSc in modernity, space and place within the Urban Lab at University College London and is also a visiting lecturer at Camberwell College of Arts and University of the West of England, Bristol. Search for other works by this author on: This Site Google Scholar Christopher Baker, Christopher Baker School of the Art Institute of Chicago, U.S.A., www.christopherbaker.netChristopher Baker is an artist whose work engages the rich collection of social, technological and ideological networks present in the urban landscape. He creates artifacts and situations that reveal and generate relationships within and between these networks. Baker’s award-winning work has been featured extensively online, in print and internationally in festivals, galleries and museums. Search for other works by this author on: This Site Google Scholar Shekpoint Charlie, Shekpoint Charlie Hong Kong, www.shekpointcharlie.tumblr.comShekpoint Charlie is an independent photographer currently working in Hong Kong. He previously worked at Join Art HK, following a three-year residency as a researcher and consultant at Fabrica, Benetton Group’s Communication Research Centre in Italy. Search for other works by this author on: This Site Google Scholar Rosalie Yu, Rosalie Yu Graduate School of Journalism, Brown Institute for Media Innovation, Columbia University, 2950 Broadway, New York, NY 10027, U.S.A., hy2514@columbia.eduRosalie Yu is an artist who uses alternative capturing techniques to explore the limits of perception and memory, to reflect upon archiving practices, to transfigure everyday experience through rituals and to interrogate the process of capturing depth in photography. Her projects have framed these concerns within broader narratives like the dynamics of physical intimacy in East Asian culture and the history of colonial sugar production. She is a creative technologist and artistic fellow at Columbia University’s Brown Institute for Media Innovation. Her work has been supported by fellowships and residencies at Pioneer Works, EdLab at Teachers College and NYU’s Interactive Telecommunications Program. Search for other works by this author on: This Site Google Scholar Charles Berret, Charles Berret School of Journalism, University of British Columbia, Canada, charles.berret@gmail.com, www.charlesberret.netCharles Berret recently joined the University of British Columbia as an assistant professor after completing his Ph.D. in Communications at Columbia University. Charles’s research has been funded by grants and fellowships from the Brown Institute for Media Innovation, the Knight Foundation and the Tow Center for Digital Journalism. His scholarly work has been published in the Journal of Visual Culture and the Journal of Communication Inquiry. Search for other works by this author on: This Site Google Scholar Neil Mendoza Neil Mendoza Neil Mendoza Studio, U.S.A., www.neilmendoza.comNeil Mendoza’s work combines sculpture, electronics and software to bring inanimate objects and spaces to life. By decontextualizing objects with technology and vice versa, the constituent parts of his work can be looked at in a new way. Using this medium, he explores themes of the absurd, the humorous, the futile and the surreal. He has exhibited work and talked at conferences around the world, taught classes on art and technology at UCLA and Stanford and cofounded the art collective "is this good?" Search for other works by this author on: This Site Google Scholar Author and Article Information John Wong John Wong Art, Hong Kong, www.johnwong.asiaJohn Wong is a multimedia artist. His work is always questioning the ideas of trust, self-identity, modern superstition over the relationship of Chinese traditional cultures and new technology. Algorithmic installation art RuShi just exhibited at Microwave International New Media Arts Festival 2018. His debut feature, The Tourist, was screened at the 27th Hong Kong International Film Festival in 2002. From 1998 to 1999, he was invited by Australia’s ARX5 (Artists’ Regional Exchange) cultural exchange program for art exchange in Australia, Singapore and Hong Kong. His digital installation art Siren exhibited at the Osage Gallery in Hong Kong in 2007. Jieliang Luo University of California, Santa Barbara, U.S.A., www.rodgerluo.comJieliang Luo is a researcher and media artist working with reinforcement learning, robotics and visualization. Currently, he is a PhD candidate and lecturer in media arts and technology at UC Santa Barbara. His research focuses on bridging reinforcement learning and creativity by exploring potential simulated and physical platforms for artists, designers and architects to have easy access to reinforcement learning. His works have been featured at SIGGRAPH, SIGGRAPH Asia, IEEE VIS, CURRENTS NEW MEDIA and Beijing Times Arts Museum, among others. He also has worked for Autodesk’s Robotics Lab as a robotic and machine learning researcher since June 2018. Weidi Zhang University of California, Santa Barbara, U.S.A., www.zhangweidi.comWeidi Zhang is a digital artist and visual designer. Her media arts practices synthesize both the artistic and computational to arrive at a new hybridity that pushes the boundaries of space, interactivity and abstraction into new areas of visual and sonic complexity. Her research and practice interest is spatial narrative development and experimental visualization in virtual reality environments. Currently she is a second-year PhD student in the media arts and technology program at University of California, Santa Barbara. She holds her MFA in art and technology from CalArts (California Institute of the Arts). Brigitta Zics UCL Knowledge Lab, University College London, U.K., brigittazics.comBrigitta Zics is an award-winning artist who creates works with visual and material sensitivity that seeks to fashion new experiences. She works on the convergence of art and science and explores mixed-media forms combining various techniques and emerging technologies. Her recent interests embrace experiential art, human perception and art, and the aesthetics of data and algorithms. She is an associate professor at UCL Knowledge Lab, London, and a Royal Academy of Arts Fellow. Özge Samanci Northwestern University, U.S.A., www.ozgesamanci.comÖzge Samanci, a media artist and graphic novelist, is an associate professor at Northwestern University’s School of Communication. Her interactive installations have been exhibited internationally. Adam Snyder Electronic Arts, U.S.A., www.armsnyder.comAdam Snyder works as a software engineer for Electronic Arts. He has a BS from Northwestern University in radio/TV/film and computer science, with a minor in sound design. He builds software tools that demonstrably improve people’s lives. Gabriel Caniglia Northwestern University, U.S.A., www.gcan.coGabriel Caniglia studies cognitive science and computer science at Northwestern University. His interests lie broadly in humancomputer interaction and immersive technologies. Victoria Vesna UCLA Art | Sci Center, U.S.A., www.victoriavesna.com, noiseaquarium.comLead artist: Victoria Vesna, PhD, is an artist and professor at UCLA Department of Design Media Arts and director of the Art|Sci Center at the School of the Arts and California NanoSystems Institute (CNSI). With her installations she investigates how communication technologies affect collective behavior and perceptions of identity shift in relation to scientific innovation. Her work involves long-term collaborations with composers, nano-scientists, neuroscientists and evolutionary biologists. Alfred Vendl University of Applied Arts, Vienna, Austria, www.alfredvendl.comDirector of Science Visualization Lab: Dr. Alfred Vendl is a director and writer with a background in chemistry. He is currently head of the Science Visualization Lab in the Digital Arts department at the University of Applied Arts Vienna and has around 80 scientific publications about materials science, archaeometry and art technology. He is the writer, director and/or producer of more than 200 prime-time documentaries for ORF, ARD, ZDF, WDR, BR, ARTE, BBC, Discovery, Smithsonian and WNET, among others. Martina Fröschl University of Applied Arts, Vienna, Austria, www.martinafroeschl.comComputer animation: Martina R. Fröschl, MSc, is a digital designer focusing on computer animation and scientific visualizations. She studied media technique in St. Pölten and media design in Hagenberg, Austria, and graduated in 2009. Currently, she is a doctoral researcher in scientific visualization projects at the Science Visualization Lab in the Digital Arts department at the University of Applied Arts Vienna. Glenn Bristol United Motion Labs, Austria, www.glenneroo.comProgramming: Glenn Bristol is a computer programmer, photographer and digital artist based in Vienna. He is one of the founding members of United Motion Labs, established in 2005. UML is an experimental lab dedicated to creating immersive audiovisual installations and Glenn is involved in every step of production—from filming, content creation, pre/postproduction, VJing, DJing, creating software tools, IT administration and handling photo, video and time-lapse documentation. Paul Geluso Steinhardt, NYU, U.S.A., www.steinhardt.nyu.edu/faculty/Paul_GelusoPaul Geluso’s work focuses on the theoretical, practical and artistic aspects of sound recording and reproduction. He is the coeditor of Immersive Sound: The Art and Science of Binaural and Multi-channel Audio, published by Focal Press-Routledge, and currently serves as an assistant professor of music and the associate director of music technology at New York University, as well as the studio director at Harvestworks Digital Media Arts Center in NYC. Stephan Handschuh University of Veterinary Medicine, Vienna, Austria, stephan.handschuh@vetmeduni.ac.atStephan Handschuh is a biologist with a technical focus on microscopic imaging and 3D visualization. He became a staff scientist in the imaging facility at University of Veterinary Medicine Vienna in 2012. He is also a member of the Science Visualization group of the University of Applied Arts Vienna, where he works on creating scientifically meaningful 3D models of microscopic animal samples. Thomas Schwaha University of Vienna, Austria, thomas.schwaha@univie.ac.atThomas Schwaha is a zoologist with particular focus on animal morphology and evolution as well as imaging techniques. He studied biology at the University of Vienna and recieved a doctoral degree in the soft-body morphological aspects of bryozoans. Since 2011, he has held a postdoctoral position at the Department of Integrative Zoology at University of Vienna. Akira Nakayasu Kobe Design University, Japan, www.nakayasu.comAkira Nakayasu is an artist, researcher and educator based in Kobe, Japan. He works across digital media art and robotics, and often collaborates with the theatrical world, contemporary music and dance. His recent focus is on a lifelike kinetic expression inspired by a wiggling tentacle of a sea anemone or by grass blowing in the wind. Ziv Schneider Visual Artist U.S.A., www.zivschneider.comZiv Schneider is an artist, designer and creative technologist whose work is at the intersection of documentary, video games and volumetric photography. She is the cofounder of Raycaster Studio and holds a master’s degree from NYU’s Interactive Telecommunications Program, where she was also a research fellow. Other fellowships include the Economist Media Lab, the New York Film Academy fellowship for digital/electronic arts and the Knight Foundation Museum Technology track at the New Museum’s NEW INC incubator. Caitlin Robinson Producer South Africa, www.caitlingracerobinson.comCaitlin Robinson is a creative and cultural producer from Pretoria, South Africa. With a background in journalism and documentary film, she portrays compelling human stories through collaboration with multidisciplinary artists and creative technologists in new immersive media. In addition, she designs strategies to connect stories to their audiences. Jiabao Li Harvard University, U.S.A., www.jiabaoli.orgJiabao Li works at the intersection of emerging technology, art and design. Her work raises questions about technology’s influence on human perception, identity and emotion. Her research-based projects range from wearables, projections, drones and installations to scientific experiments. She holds a master of design in technology degree with distinction from Harvard Graduate School of Design. Jiabao’s work has been featured in Domus, TechCrunch, Yahoo!, CCTV and Yanko Design. Her work has been shown in Milan and at Dubai Design Week, ISEA, CHI, AR in Action and PRIMER. She received an award from Fast Company World Changing Ideas and is the winner of the iF Design Award, the Future Cities Contest and the ISWC Design Award. Honghao Deng Harvard University, U.S.A., www.honghao.galleryHonghao Deng is a computational designer. He holds a master of design in technology with distinction from Harvard Graduate School of Design and was a researcher at City Science Group, MIT Media Lab. Panagiotis Michalatos Harvard University, U.S.A., www.gsd.harvard.edu/person/panagiotis-michalatosPanagiotis Michalatos is an architect, assistant professor in architecture at Harvard Graduate School of Design and a principal research engineer at Autodesk. Yoon Chung Han San José State University, U.S.A., yoonchung.han@sjsu.edu, www.yoonchunghan.comYoon Chung Han is an interactive media artist, award-winning interaction designer and currently an assistant professor in the department of design at San José State University. Over the past 10 years, she has created a wide range of interactive 2D/3D audiovisual art installations including biologic art, data visualization and sonification, generative art and audiovisual interface design. She earned her BFA and MFA at Seoul National University, her second MFA in Design | Media Arts at University of California, Los Angeles, and holds a PhD in media arts and technology from University of California, Santa Barbara. Praful Surve California State University, Fullerton, U.S.A., survepraful@live.comPraful Surve has experience in architecting and developing full-stack software development for Web application projects. He holds a master’s degree in computer science from California State University, Fullerton and a bachelor’s degree from University of Mumbai. Currently, he is a software consultant at Accutive where he works on multiple back-end systems conducting research and development to fulfill core business process in the financial domain. Alex Rothera Product Design, Google, U.S.A., alexrothera@google.com, www.alexrothera.comAlex Rothera is a designer, artist and inventor focusing on the intersection of future technologies and social impact. His work looks to first understand people and contexts to then design elegant and responsible products and technologies. Alex is currently a cofounder of Humane Engineering and is also a designer for Google. Christopher G. Thompson Independent/Collaborative Designer U.K., www.cgthompson.comChristopher G. Thompson is an independent and collaborative designer based in London. He has worked for a diverse range of companies, brands and partners across multiple platforms, specializing in brand identity, creative direction, digital design and interactive technologies. During 2010 he completed an MSc in modernity, space and place within the Urban Lab at University College London and is also a visiting lecturer at Camberwell College of Arts and University of the West of England, Bristol. Christopher Baker School of the Art Institute of Chicago, U.S.A., www.christopherbaker.netChristopher Baker is an artist whose work engages the rich collection of social, technological and ideological networks present in the urban landscape. He creates artifacts and situations that reveal and generate relationships within and between these networks. Baker’s award-winning work has been featured extensively online, in print and internationally in festivals, galleries and museums. Shekpoint Charlie Independent Photographer Hong Kong, www.shekpointcharlie.tumblr.comShekpoint Charlie is an independent photographer currently working in Hong Kong. He previously worked at Join Art HK, following a three-year residency as a researcher and consultant at Fabrica, Benetton Group’s Communication Research Centre in Italy. Rosalie Yu Artist, Technologist Graduate School of Journalism, Brown Institute for Media Innovation, Columbia University, 2950 Broadway, New York, NY 10027, U.S.A., hy2514@columbia.eduRosalie Yu is an artist who uses alternative capturing techniques to explore the limits of perception and memory, to reflect upon archiving practices, to transfigure everyday experience through rituals and to interrogate the process of capturing depth in photography. Her projects have framed these concerns within broader narratives like the dynamics of physical intimacy in East Asian culture and the history of colonial sugar production. She is a creative technologist and artistic fellow at Columbia University’s Brown Institute for Media Innovation. Her work has been supported by fellowships and residencies at Pioneer Works, EdLab at Teachers College and NYU’s Interactive Telecommunications Program. Charles Berret Assistant Professor School of Journalism, University of British Columbia, Canada, charles.berret@gmail.com, www.charlesberret.netCharles Berret recently joined the University of British Columbia as an assistant professor after completing his Ph.D. in Communications at Columbia University. Charles’s research has been funded by grants and fellowships from the Brown Institute for Media Innovation, the Knight Foundation and the Tow Center for Digital Journalism. His scholarly work has been published in the Journal of Visual Culture and the Journal of Communication Inquiry. Neil Mendoza Artist Neil Mendoza Studio, U.S.A., www.neilmendoza.comNeil Mendoza’s work combines sculpture, electronics and software to bring inanimate objects and spaces to life. By decontextualizing objects with technology and vice versa, the constituent parts of his work can be looked at in a new way. Using this medium, he explores themes of the absurd, the humorous, the futile and the surreal. He has exhibited work and talked at conferences around the world, taught classes on art and technology at UCLA and Stanford and cofounded the art collective "is this good?" Online Issn: 1530-9282 Print Issn: 0024-094X © 2019 ISAST2019ISAST Leonardo (2019) 52 (4): 400–422. https://doi.org/10.1162/leon_a_01783 Cite Icon Cite Permissions Share Icon Share Facebook Twitter LinkedIn MailTo Views Icon Views Article contents Figures & tables Video Audio Supplementary Data Peer Review Search Site Citation John Wong, Jieliang Luo, Weidi Zhang, Brigitta Zics, Özge Samanci, Adam Snyder, Gabriel Caniglia, Victoria Vesna, Alfred Vendl, Martina Fröschl, Glenn Bristol, Paul Geluso, Stephan Handschuh, Thomas Schwaha, Akira Nakayasu, Ziv Schneider, Caitlin Robinson, Jiabao Li, Honghao Deng, Panagiotis Michalatos, Yoon Chung Han, Praful Surve, Alex Rothera, Christopher G. Thompson, Christopher Baker, Shekpoint Charlie, Rosalie Yu, Charles Berret, Neil Mendoza; SIGGRAPH 2019 Art Gallery. Leonardo 2019; 52 (4): 400–422. doi: https://doi.org/10.1162/leon_a_01783 Download citation file: Ris (Zotero) Reference Manager EasyBib Bookends Mendeley Papers EndNote RefWorks BibTex toolbar search Search Dropdown Menu toolbar search search input Search input auto suggest filter your search All ContentAll JournalsLeonardo Search Advanced Search This content is only available as a PDF. © 2019 ISAST2019ISAST Article PDF first page preview Close Modal You do not currently have access to this content.
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