The 2018 Hanabi competition

2019 IEEE Conference on Games (CoG)(2019)

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摘要
This paper outlines the Hanabi competition, first run at CIG 2018, and returning for COG 2019. Hanabi presents a useful domain for game agents which must function in a cooperative environment. The paper presents the results of the two tracks which formed the 2018 competition and introduces the learning track, a new track for 2019 which allows the agents to collect statistics across multiple games.
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关键词
2018 Hanabi competition,CIG 2018,COG 2019,useful domain,game agents,cooperative environment,learning track
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