谷歌浏览器插件
订阅小程序
在清言上使用

Fast Simulation of Crowd Collision Avoidance.

ADVANCES IN COMPUTER GRAPHICS, CGI 2019(2019)

引用 5|浏览32
暂无评分
摘要
Real-time large-scale crowd simulations with realistic behavior, are important for many application areas. On CPUs, the ORCA pedestrian steering model is often used for agent-based pedestrian simulations. This paper introduces a technique for running the ORCA pedestrian steering model on the GPU. Performance improvements of up to 30 times greater than a multi-core CPU model are demonstrated. This improvement is achieved through a specialized linear program solver on the GPU and spatial partitioning of information sharing. This allows over 100,000 people to be simulated in real time (60 frames per second).
更多
查看译文
关键词
Pedestrian simulation,Real-time rendering,GPU-computing
AI 理解论文
溯源树
样例
生成溯源树,研究论文发展脉络
Chat Paper
正在生成论文摘要