Immersive Visual And Audio World In 3d

computer games(2006)

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摘要
This article presents the approach we followed for the creation of our virtual reality room, both from the hardware point of view and the software one.Our main goal, to build a virtual reality room as cheap as possible and easily transportable, was constrained by our knowledge of the mechanisms of human perception. Like any virtual reality system, our room aims to immerse the user in a place where he will be able to feel the presence of the virtual objects and his self-presence in the virtual environment. To recreate this dual feeling of presence we use the less intrusive as possible sensory interfaces and the most natural and intuitive motor interfaces.We achieve this goal by diverting the user's attention to the application itself We present applications in various fields : art, games and archaeology.
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关键词
virtual reality, immersion, presence, spatial auditory display
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