Improved virtual reality perception with calibrated stereo and variable focus for industrial use

International Journal on Interactive Design and Manufacturing (ijidem)(2017)

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Abstract
3D image rendering for virtual reality HMDs is typically generated based on a set of parameters taken from the manufacturer-supplied specifications and an idealised perspective model. But actual displays may vary in build features that alter spatial perception. Moreover, the eye focusing effort is often ignored. The resulting visual discomfort and incorrect geometry perception has discouraged use of immersive virtual reality in industrial applications. This work addresses these issues and describes a system with per-device calibration and control of stereo perspective projections and focus. The ideas presented may improve the usefulness of VR in industrial training and visualization.
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Key words
Virtual reality,Stereo vision,Industrial training,3D rendering
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