A Layer-Based Sequential Framework For Scene Generation With Gans

THIRTY-THIRD AAAI CONFERENCE ON ARTIFICIAL INTELLIGENCE / THIRTY-FIRST INNOVATIVE APPLICATIONS OF ARTIFICIAL INTELLIGENCE CONFERENCE / NINTH AAAI SYMPOSIUM ON EDUCATIONAL ADVANCES IN ARTIFICIAL INTELLIGENCE(2019)

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摘要
The visual world we sense, interpret and interact everyday is a complex composition of interleaved physical entities. Therefore, it is a very challenging task to generate vivid scenes of similar complexity using computers. In this work, we present a scene generation framework based on Generative Adversarial Networks (GANs) to sequentially compose a scene, breaking down the underlying problem into smaller ones. Different than the existing approaches, our framework offers an explicit control over the elements of a scene through separate background and foreground generators. Starting with an initially generated background, foreground objects then populate the scene one-by-one in a sequential manner. Via quantitative and qualitative experiments on a subset of the MS-COCO dataset, we show that our proposed framework produces not only more diverse images but also copes better with affine transformations and occlusion artifacts of foreground objects than its counterparts.
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