Generating background NPCs motion and grouping behavior based on real video sequences.

Entertainment Computing(2018)

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摘要
•To propose a way to generate NPCs and groups of NPCs behaviors based on learning trajectories from real video sequences.•To use captured data from video sequences, using computer vision, to generate individual and grouped trajectories of NPCs for games, in an automatic way.•To propose two different ways of control: the Continuous Based Control (CC) and the User Based Control (UC).
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关键词
Background population,Human trajectories,Computer vision,Group behavior
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