15 Years of Research on Redirected Walking in Immersive Virtual Environments.

IEEE Computer Graphics and Applications(2018)

Cited 174|Views78
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Abstract
Virtual reality users wearing head-mounted displays can experience the illusion of walking in any direction for infinite distance while, in reality, they are walking a curvilinear path in physical space. This is accomplished by introducing unnoticeable rotations to the virtual environment-a technique called redirected walking. This paper gives an overview of the research that has been performed si...
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Key words
Legged locomotion,Computer architecture,Object recognition,Virtual environments,Space exploration,Virtual reality,Augmented reality
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