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Fulfilling Papert's Dream: Computational Fluency for All.

SIGCSE(2017)

Cited 3|Views33
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Abstract
Fifty years ago, Seymour Papert and colleagues developed Logo as the first programming language for children. Today, millions of children are participating in learn-to-code initiatives, but Papert's dream remains unfulfilled. Papert (who passed away last summer) saw programming not as a set of technical skills but as a new form of fluency - a new way for all children to explore, experiment, and express themselves. In this presentation, I will examine strategies for fulfilling Papert's dream. Drawing on examples from our Scratch online coding community, I will discuss how we can design programming environments and activities to help all children, from all backgrounds, to develop their thinking, develop their voices, and develop their identities.
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Key words
Computational Thinking, Programming, Scratch, Creativity, Learning, Education
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