Diversity through specificity: design lessons learned from the Games [4Diversity] Jams.

Menno Deen,Frank Nack, Mata Haggis

Advances in Computer Entertainment(2015)

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摘要
The study used a research-through-design approach and organized game jams as a method to examine game design processes, with the aim to investigate how the diverse identities of designers affect and inspire their game designs. During the Game [4Diversity] Jams we hypothesised that homogeneity in groups may lead to a single-minded message in their games, and diversity in groups may result in games that allow more freedom for players to create their own personal interpretation(s) of the game's content and mechanics. The results of this study suggest that a narrow theme and diverse team composition may assist designers in creating novel games. As such, designers can find diverse gameplay and content from additional specificity in the game jam's organisation.
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关键词
Gamejam, game jam, Games [4...] Jam, applied games, serious games, minorities, design, LGBT, LGBTQIA, Queer, women's studies, expressive media, diversity, socio-cultural
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