Behavlets: a method for practical player modelling using psychology-based player traits and domain specific featuresEI
User Model. User-Adapt. Interact., Volume 26, Issue 2-3, 2016, Pages 257-306.
Keywords:Player modellingMachine learningTemperament theoryPsychologyGame design patternsview more (1+)
As player demographics broaden it has become important to understand variation in player types. Improved player models can help game designers create games that accommodate a range of playing styles, and may also facilitate the design of systems that detect the currently-expressed player type and adapt dynamically in real-time. Existing a...More