Mindless Computing: Designing Technologies to Subtly Influence Behavior.

UbiComp '15: The 2015 ACM International Joint Conference on Pervasive and Ubiquitous Computing Osaka Japan September, 2015(2015)

引用 153|浏览259
暂无评分
摘要
Persuasive technologies aim to influence user's behaviors. In order to be effective, many of the persuasive technologies de-veloped so far relies on user's motivation and ability, which is highly variable and often the reason behind the failure of such technology. In this paper, we present the concept of Mindless Computing, which is a new approach to persuasive technology design. Mindless Computing leverages theories and concepts from psychology and behavioral economics into the design of technologies for behavior change. We show through a systematic review that most of the current persuasive technologies do not utilize the fast and automatic mental processes for behavioral change and there is an opportunity for persuasive technology designers to develop systems that are less reliant on user's motivation and ability. We describe two examples of mindless technologies and present pilot studies with encouraging results. Finally, we discuss design guidelines and considerations for developing this type of persuasive technology.
更多
查看译文
关键词
Persuasive Technology,Behavior Change,Mindless,Nudging,Subliminal,Subconscious,System 1,System 2
AI 理解论文
溯源树
样例
生成溯源树,研究论文发展脉络
Chat Paper
正在生成论文摘要