Labs R&D: rendering Deus Ex: mankind divided

SIGGRAPH Talks(2015)

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摘要
In this course/talk we aim to give a cohesive overview of the advanced rendering techniques developed for the upcoming 2015 blockbuster, Deus Ex: Mankind Divided. We will present a collection of diverse features, the challenges they presented, where current approaches succeed and fail, followed by our own solutions and implementation details.
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